Senior leadership.
Not FTEs.
Studios need experienced leads who can ship.
You don't need them all the time.
We're senior leaders who work contract, fractional, consult, or interim — whatever works for your team, exactly when you need it.
You need production leadership for a 3 month push, art direction to get through pre-production, or a couple of cool heads to steady the ship during a transition.
That's where we come in. We're full stack leadership across production, art, creative, technical, and publishing, with decades of shipped titles. We step in, do the work, and leave your team with a roadmap when we're done.
What this gives you:
- Senior-level judgment and execution without the overhead of a permanent hire
- Leaders who can operate independently from day one
- Flexibility to scale leadership up or down as the work changes
- No risk of a bad long-term fit — evaluate in real operating conditions
We're not a staffing agency. It's us. We're the leads. You work directly with us.
The Leads
Bringing clarity to complex and ambiguous development. 25+ years across LucasArts, Crystal Dynamics, 2K, and Meta.
Art direction and visual leadership for game development.
Feature and architectural leadership for complex software projects. Optimizations and ship readiness.
Game design, level design, narrative, pacing, character developemnt, and user experience expertise.
How We Engage
Our default posture is contract-first. That allows teams to:
- Get specific senior leadership for the moment
- Reduce risk on complex or transitional work
- Low commitment for high-impact leaders
Typical engagements involve:
- Stepping into active production teams with minimal ramp time
- Deep evaluation of discipline specific or project wide production risks and needs
- Implement pipelines, processes, and tools needed for clarity and success moving forward
We don't optimize glory. We optimize for impact long after we're gone.
Engagement models: Contract (3-12 months), Fractional (ongoing part-time), Interim (covering a gap or transition).
Let's talk about your work.
Short conversations are welcome. No decks required.
Email Us